![]() Furthermore, an increase in the time spent on watching Twitch content is associated with an increased VGA level (p < 0.05). ![]() ![]() Another important result is that VGPP has a significant positive relationship with VGA (p < 0.001), VGE (p < 0.001) and video game playing and watching activities (p < 0.001). Our results demonstrated that the relationship between VGA and VGE differs based on the participants’ video gaming competency level. The primary data analysis method was the Partial least squares- structural equation modeling (PLS-SEM). These scales are valid and reliable instruments suitable for research purposes. We collected data from participants utilizing a personal and video games information form and five scales and (video game positive perception, videogame addiction scale, video engagement scale, multidimensional scale of perceived social support and relational health indices). Of the participants, 50.20% self-identified as Novice-Amateur video gamers while 49.80% indicated being a regular-expert level players. We recruited 227 participants using the purposive sampling method. Additionally, the role of time spent playing video games, video game engagement (VGE), video game positive perception (VGPP), social support and quality of relationships with peers were examined. This study aimed to examine the predictive relationship between video gaming addiction (VGA) and the level of video gaming competency among video gamers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |